同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c29fc383c2abc382c2a0c382c2bbc383c2abc382c2a1c382c280 | ëàûëàÃÂëàûëáà|
SJIS-WIN | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c29fc383c2abc382c2a0c382c2bbc383c2abc382c2a1c382c280 | テδォテつ?テつサテδォテつ?テつ淌δォテつ?テつサテδォテつ。テつ? |
EUC-JP | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c29fc383c2abc382c2a0c382c2bbc383c2abc382c2a1c382c280 | ?束???損?束?????束???損?束?臓?? |
UTF-8 | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c29fc383c2abc382c2a0c382c2bbc383c2abc382c2a1c382c280 | ë »ë Â렻론|
UHC | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c29fc383c2abc382c2a0c382c2bbc383c2abc382c2a1c382c280 | 횄짬횂혻횂쨩횄짬횂혻횂혺횄짬횂혻횂쨩횄짬횂징횂? |