同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c29ec383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2ae | ëàûëàÃÂëàûëàî |
SJIS-WIN | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c29ec383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2ae | テδォテつ?テつサテδォテつ?テつ榲δォテつ?テつサテδォテつ?テつョ |
EUC-JP | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c29ec383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2ae | ?束???損?束?????束???損?束???速 |
UTF-8 | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c29ec383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2ae | ë »ë Â렻렮 |
UHC | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c29ec383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2ae | 횄짬횂혻횂쨩횄짬횂혻횂혷횄짬횂혻횂쨩횄짬횂혻횂짰 |