同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c296c383c2abc382c2a0c382c2bbc383c2a2c382c285c382c2b6 | ëàûëàÃÂëàûâàö |
SJIS-WIN | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c296c383c2abc382c2a0c382c2bbc383c2a2c382c285c382c2b6 | テδォテつ?テつサテδォテつ?テつ姪δォテつ?テつサテδ「テつ?つカ |
EUC-JP | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c296c383c2abc382c2a0c382c2bbc383c2a2c382c285c382c2b6 | ?束???損?束?????束???損?蔵???其 |
UTF-8 | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c296c383c2abc382c2a0c382c2bbc383c2a2c382c285c382c2b6 | ë »ë Â렻⠶ |
UHC | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c296c383c2abc382c2a0c382c2bbc383c2a2c382c285c382c2b6 | 횄짬횂혻횂쨩횄짬횂혻횂혯횄짬횂혻횂쨩횄짖횂혚횂쨋 |