同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c293c383c2abc382c2a0c382c2bbc383c2a4c382c2bcc382c2bc | ëàûëàÃÂëàûäüü |
SJIS-WIN | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c293c383c2abc382c2a0c382c2bbc383c2a4c382c2bcc382c2bc | テδォテつ?テつサテδォテつ?テつ禿δォテつ?テつサテδ、テつシテつシ |
EUC-JP | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c293c383c2abc382c2a0c382c2bbc383c2a4c382c2bcc382c2bc | ?束???損?束?????束???損?造?村?村 |
UTF-8 | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c293c383c2abc382c2a0c382c2bbc383c2a4c382c2bcc382c2bc | ë »ë Â렻似 |
UHC | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c293c383c2abc382c2a0c382c2bbc383c2a4c382c2bcc382c2bc | 횄짬횂혻횂쨩횄짬횂혻횂혫횄짬횂혻횂쨩횄짚횂쩌횂쩌 |