同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c28d54c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c296 | ëàûëàÃÂTëàûëàà|
SJIS-WIN | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c28d54c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c296 | テδォテつ?テつサテδォテつ?テつ控テδォテつ?テつサテδォテつ?テつ |
EUC-JP | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c28d54c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c296 | ?束???損?束????T?束???損?束???? |
UTF-8 | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c28d54c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c296 | ë »ë ÂT렻렠|
UHC | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c28d54c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c296 | 횄짬횂혻횂쨩횄짬횂혻횂혥T횄짬횂혻횂쨩횄짬횂혻횂혯 |