同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c28a58c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c28a | ëàûëàÃÂXëàûëàà|
SJIS-WIN | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c28a58c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c28a | テδォテつ?テつサテδォテつ?テつ街テδォテつ?テつサテδォテつ?テつ |
EUC-JP | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c28a58c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c28a | ?束???損?束????X?束???損?束???? |
UTF-8 | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c28a58c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c28a | ë »ë ÂX렻렠|
UHC | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c28a58c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c28a | 횄짬횂혻횂쨩횄짬횂혻횂혡X횄짬횂혻횂쨩횄짬횂혻횂혡 |