同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2abc382c2a0c382c2bbc383c2a4c382c2bcc382c2bcc383c2abc382c2a0c382c297c383c2abc382c2a0c382c2bb | ëàûäüüëàÃÂëàû |
SJIS-WIN | c383c2abc382c2a0c382c2bbc383c2a4c382c2bcc382c2bcc383c2abc382c2a0c382c297c383c2abc382c2a0c382c2bb | テδォテつ?テつサテδ、テつシテつシテδォテつ?テつ療δォテつ?テつサ |
EUC-JP | c383c2abc382c2a0c382c2bbc383c2a4c382c2bcc382c2bcc383c2abc382c2a0c382c297c383c2abc382c2a0c382c2bb | ?束???損?造?村?村?束?????束???損 |
UTF-8 | c383c2abc382c2a0c382c2bbc383c2a4c382c2bcc382c2bcc383c2abc382c2a0c382c297c383c2abc382c2a0c382c2bb | 렻似ë Âë » |
UHC | c383c2abc382c2a0c382c2bbc383c2a4c382c2bcc382c2bcc383c2abc382c2a0c382c297c383c2abc382c2a0c382c2bb | 횄짬횂혻횂쨩횄짚횂쩌횂쩌횄짬횂혻횂혰횄짬횂혻횂쨩 |