同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2abc382c2a0c382c2bac383c2abc382c2a0c382c2adc383c2abc382c2a0c382c2bbc383c2a6c382c2a2c382c28f | ëàúëàÃÂëàûæâà|
SJIS-WIN | c383c2abc382c2a0c382c2bac383c2abc382c2a0c382c2adc383c2abc382c2a0c382c2bbc383c2a6c382c2a2c382c28f | テδォテつ?テつコテδォテつ?テつュテδォテつ?テつサテδヲテつ「テつ |
EUC-JP | c383c2abc382c2a0c382c2bac383c2abc382c2a0c382c2adc383c2abc382c2a0c382c2bbc383c2a6c382c2a2c382c28f | ?束???尊?束???足?束???損?側?蔵?? |
UTF-8 | c383c2abc382c2a0c382c2bac383c2abc382c2a0c382c2adc383c2abc382c2a0c382c2bbc383c2a6c382c2a2c382c28f | ë ºë Â렻梠|
UHC | c383c2abc382c2a0c382c2bac383c2abc382c2a0c382c2adc383c2abc382c2a0c382c2bbc383c2a6c382c2a2c382c28f | 횄짬횂혻횂쨘횄짬횂혻횂짯횄짬횂혻횂쨩횄짝횂짖횂혧 |