同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2abc382c2a0c382c2adc383c2abc382c2a1c382c283c383c2abc382c2a0c382c293c383c2abc382c2a0c382c2a0 | ëàÃÂëáÃÂëàÃÂëàà|
SJIS-WIN | c383c2abc382c2a0c382c2adc383c2abc382c2a1c382c283c383c2abc382c2a0c382c293c383c2abc382c2a0c382c2a0 | テδォテつ?テつュテδォテつ。テつεδォテつ?テつ禿δォテつ?テつ? |
EUC-JP | c383c2abc382c2a0c382c2adc383c2abc382c2a1c382c283c383c2abc382c2a0c382c293c383c2abc382c2a0c382c2a0 | ?束???足?束?臓???束?????束???? |
UTF-8 | c383c2abc382c2a0c382c2adc383c2abc382c2a1c382c283c383c2abc382c2a0c382c293c383c2abc382c2a0c382c2a0 | ë Âë¡Âë Âë  |
UHC | c383c2abc382c2a0c382c2adc383c2abc382c2a1c382c283c383c2abc382c2a0c382c293c383c2abc382c2a0c382c2a0 | 횄짬횂혻횂짯횄짬횂징횂혘횄짬횂혻횂혫횄짬횂혻횂혻 |