同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2abc382c2a0c382c2a9c383c2abc382c2a0c382c2b6c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c295 | ëàéëàöëàûëàà|
SJIS-WIN | c383c2abc382c2a0c382c2a9c383c2abc382c2a0c382c2b6c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c295 | テδォテつ?テつゥテδォテつ?テつカテδォテつ?テつサテδォテつ?テつ |
EUC-JP | c383c2abc382c2a0c382c2a9c383c2abc382c2a0c382c2b6c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c295 | ?束???息?束???其?束???損?束???? |
UTF-8 | c383c2abc382c2a0c382c2a9c383c2abc382c2a0c382c2b6c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c295 | 렩렶렻렠|
UHC | c383c2abc382c2a0c382c2a9c383c2abc382c2a0c382c2b6c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c295 | 횄짬횂혻횂짤횄짬횂혻횂쨋횄짬횂혻횂쨩횄짬횂혻횂혮 |