同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2abc382c2a0c382c28fc383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c28fc383c2abc382c2a0c382c2bb4d | ëàÃÂëàûëàÃÂëàûM |
SJIS-WIN | c383c2abc382c2a0c382c28fc383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c28fc383c2abc382c2a0c382c2bb4d | テδォテつ?テつ湘δォテつ?テつサテδォテつ?テつ湘δォテつ?テつサM |
EUC-JP | c383c2abc382c2a0c382c28fc383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c28fc383c2abc382c2a0c382c2bb4d | ?束?????束???損?束?????束???損M |
UTF-8 | c383c2abc382c2a0c382c28fc383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c28fc383c2abc382c2a0c382c2bb4d | ë Âë »ë Âë »M |
UHC | c383c2abc382c2a0c382c28fc383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c28fc383c2abc382c2a0c382c2bb4d | 횄짬횂혻횂혧횄짬횂혻횂쨩횄짬횂혻횂혧횄짬횂혻횂쨩M |