同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2aac383c2bec382c2bbc383c2abc382c2a0c382c2aec383c2aac383c2bec382c2bbc383c2abc382c2a0c382c29e4d | êþûëàîêþûëàÃÂM |
SJIS-WIN | c383c2aac383c2bec382c2bbc383c2abc382c2a0c382c2aec383c2aac383c2bec382c2bbc383c2abc382c2a0c382c29e4d | テδェテδセテつサテδォテつ?テつョテδェテδセテつサテδォテつ?テつ朞 |
EUC-JP | c383c2aac383c2bec382c2bbc383c2abc382c2a0c382c2aec383c2aac383c2bec382c2bbc383c2abc382c2a0c382c29e4d | ?捉?他?損?束???速?捉?他?損?束????M |
UTF-8 | c383c2aac383c2bec382c2bbc383c2abc382c2a0c382c2aec383c2aac383c2bec382c2bbc383c2abc382c2a0c382c29e4d | êþ»ë ®êþ»ë ÂM |
UHC | c383c2aac383c2bec382c2bbc383c2abc382c2a0c382c2aec383c2aac383c2bec382c2bbc383c2abc382c2a0c382c29e4d | 횄짧횄쩐횂쨩횄짬횂혻횂짰횄짧횄쩐횂쨩횄짬횂혻횂혷M |