同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2aac383c2bec382c2bbc383c2abc382c2a0c382c29cc383c2aac383c2bec382c2bbc383c2a6c382c2a9c382c29f4d | êþûëàÃÂêþûæéÃÂM |
SJIS-WIN | c383c2aac383c2bec382c2bbc383c2abc382c2a0c382c29cc383c2aac383c2bec382c2bbc383c2a6c382c2a9c382c29f4d | テδェテδセテつサテδォテつ?テつ愿δェテδセテつサテδヲテつゥテつ櫪 |
EUC-JP | c383c2aac383c2bec382c2bbc383c2abc382c2a0c382c29cc383c2aac383c2bec382c2bbc383c2a6c382c2a9c382c29f4d | ?捉?他?損?束?????捉?他?損?側?息??M |
UTF-8 | c383c2aac383c2bec382c2bbc383c2abc382c2a0c382c29cc383c2aac383c2bec382c2bbc383c2a6c382c2a9c382c29f4d | êþ»ë Âêþ»æ©ÂM |
UHC | c383c2aac383c2bec382c2bbc383c2abc382c2a0c382c29cc383c2aac383c2bec382c2bbc383c2a6c382c2a9c382c29f4d | 횄짧횄쩐횂쨩횄짬횂혻횂혵횄짧횄쩐횂쨩횄짝횂짤횂혺M |