同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2aac383c2bec382c2b1c383c2abc382c2a0c382c2a6c383c2aac383c2bec382c2b6c383c2abc382c2a0c382c2ad | êþñëàæêþöëàà|
SJIS-WIN | c383c2aac383c2bec382c2b1c383c2abc382c2a0c382c2a6c383c2aac383c2bec382c2b6c383c2abc382c2a0c382c2ad | テδェテδセテつアテδォテつ?テつヲテδェテδセテつカテδォテつ?テつュ |
EUC-JP | c383c2aac383c2bec382c2b1c383c2abc382c2a0c382c2a6c383c2aac383c2bec382c2b6c383c2abc382c2a0c382c2ad | ?捉?他?賊?束???側?捉?他?其?束???足 |
UTF-8 | c383c2aac383c2bec382c2b1c383c2abc382c2a0c382c2a6c383c2aac383c2bec382c2b6c383c2abc382c2a0c382c2ad | êþ±ë ¦êþ¶ë  |
UHC | c383c2aac383c2bec382c2b1c383c2abc382c2a0c382c2a6c383c2aac383c2bec382c2b6c383c2abc382c2a0c382c2ad | 횄짧횄쩐횂짹횄짬횂혻횂짝횄짧횄쩐횂쨋횄짬횂혻횂짯 |