同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2aac382c2b9c383c280c383c2a8c382c28ec382c2b1c383c280c383c2b0c382c2a2c382c2a7c383c2aec382c2a5 | êùÃÂèÃÂñÃÂðâçîÃÂ¥ |
SJIS-WIN | c383c2aac382c2b9c383c280c383c2a8c382c28ec382c2b1c383c280c383c2b0c382c2a2c382c2a7c383c2aec382c2a5 | テδェテつケテδ?テδィテつ偲つアテδ?テδーテつ「テつァテδョテつ・ |
EUC-JP | c383c2aac382c2b9c383c280c383c2a8c382c28ec382c2b1c383c280c383c2b0c382c2a2c382c2a7c383c2aec382c2a5 | ?捉?孫???即???賊???属?蔵?則?速?促 |
UTF-8 | c383c2aac382c2b9c383c280c383c2a8c382c28ec382c2b1c383c280c383c2b0c382c2a2c382c2a7c383c2aec382c2a5 | ê¹Ãè±Ãð¢§î¥ |
UHC | c383c2aac382c2b9c383c280c383c2a8c382c28ec382c2b1c383c280c383c2b0c382c2a2c382c2a7c383c2aec382c2a5 | 횄짧횂쨔횄?횄짢횂혦횂짹횄?횄째횂짖횂짠횄짰횂짜 |