同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2aac382c2b9c383c280c383c2a8c382c28ec382c2a9c382c28ec382c2b2c383c2a9c383c2bdc382c2bbc382c2a2 | êùÃÂèÃÂéÃÂòéýûâ |
SJIS-WIN | c383c2aac382c2b9c383c280c383c2a8c382c28ec382c2a9c382c28ec382c2b2c383c2a9c383c2bdc382c2bbc382c2a2 | テδェテつケテδ?テδィテつ偲つゥテつ偲つイテδゥテδステつサテつ「 |
EUC-JP | c383c2aac382c2b9c383c280c383c2a8c382c28ec382c2a9c382c28ec382c2b2c383c2a9c383c2bdc382c2bbc382c2a2 | ?捉?孫???即???息???族?息?遜?損?蔵 |
UTF-8 | c383c2aac382c2b9c383c280c383c2a8c382c28ec382c2a9c382c28ec382c2b2c383c2a9c383c2bdc382c2bbc382c2a2 | ê¹Ã該éý»¢ |
UHC | c383c2aac382c2b9c383c280c383c2a8c382c28ec382c2a9c382c28ec382c2b2c383c2a9c383c2bdc382c2bbc382c2a2 | 횄짧횂쨔횄?횄짢횂혦횂짤횂혦횂짼횄짤횄쩍횂쨩횂짖 |