同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c2bcc382c287c383c2acc382c295c382c2b9c383c2aac383c2bbc382c281c383c2a6c382c2a0c382c292 | éüÃÂìÃÂùêûÃÂæàà|
SJIS-WIN | c383c2a9c382c2bcc382c287c383c2acc382c295c382c2b9c383c2aac383c2bbc382c281c383c2a6c382c2a0c382c292 | テδゥテつシテつ?δャテつ陛つケテδェテδサテつ?δヲテつ?テつ |
EUC-JP | c383c2a9c382c2bcc382c287c383c2acc382c295c382c2b9c383c2aac383c2bbc382c281c383c2a6c382c2a0c382c292 | ?息?村???測???孫?捉?損???側???? |
UTF-8 | c383c2a9c382c2bcc382c287c383c2acc382c295c382c2b9c383c2aac383c2bbc382c281c383c2a6c382c2a0c382c292 | é¼Âì¹êûÂæ  |
UHC | c383c2a9c382c2bcc382c287c383c2acc382c295c382c2b9c383c2aac383c2bbc382c281c383c2a6c382c2a0c382c292 | 횄짤횂쩌횂혝횄짭횂혮횂쨔횄짧횄쨩횂혖횄짝횂혻횂혪 |