同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c2bbc382c29cc383c2a8c382c2b7c382c2aac383c2a6c383c2b6c382c28bc383c2a9c382c2bbc382 | éûÃÂè÷êæöÃÂéÃȈ |
SJIS-WIN | c383c2a9c382c2bbc382c29cc383c2a8c382c2b7c382c2aac383c2a6c383c2b6c382c28bc383c2a9c382c2bbc382 | テδゥテつサテつ愿δィテつキテつェテδヲテδカテつ凝δゥテつサテ |
EUC-JP | c383c2a9c382c2bbc382c29cc383c2a8c382c2b7c382c2aac383c2a6c383c2b6c382c28bc383c2a9c382c2bbc382 | ?息?損???即?揃?捉?側?其???息?損? |
UTF-8 | c383c2a9c382c2bbc382c29cc383c2a8c382c2b7c382c2aac383c2a6c383c2b6c382c28bc383c2a9c382c2bbc382 | é»Âè·ªæöÂé» |
UHC | c383c2a9c382c2bbc382c29cc383c2a8c382c2b7c382c2aac383c2a6c383c2b6c382c28bc383c2a9c382c2bbc382 | 횄짤횂쨩횂혵횄짢횂쨌횂짧횄짝횄쨋횂혢횄짤횂쨩횂 |