同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c2bbc382c291c383c2a8c382c2bbc382c2b8c383c2a6c382c2bfc382c2b5c383c2afc382c2bec382c28c | éûÃÂèûøæÿõïþà|
SJIS-WIN | c383c2a9c382c2bbc382c291c383c2a8c382c2bbc382c2b8c383c2a6c382c2bfc382c2b5c383c2afc382c2bec382c28c | テδゥテつサテつ妥δィテつサテつクテδヲテつソテつオテδッテつセテつ |
EUC-JP | c383c2a9c382c2bbc382c291c383c2a8c382c2bbc382c2b8c383c2a6c382c2bfc382c2b5c383c2afc382c2bec382c28c | ?息?損???即?損?存?側?多?袖?俗?他?? |
UTF-8 | c383c2a9c382c2bbc382c291c383c2a8c382c2bbc382c2b8c383c2a6c382c2bfc382c2b5c383c2afc382c2bec382c28c | é»Â軸濵ᅠ|
UHC | c383c2a9c382c2bbc382c291c383c2a8c382c2bbc382c2b8c383c2a6c382c2bfc382c2b5c383c2afc382c2bec382c28c | 횄짤횂쨩횂혩횄짢횂쨩횂쨍횄짝횂쩔횂쨉횄짱횂쩐횂혣 |