同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c2bbc382c28dc383c2a7c382c2a6c382c2aac383c2a8c382c29fc382c2acc383c2a9c382c2bbc382c2 | éûÃÂçæêèÃÂìéûà|
SJIS-WIN | c383c2a9c382c2bbc382c28dc383c2a7c382c2a6c382c2aac383c2a8c382c29fc382c2acc383c2a9c382c2bbc382c2 | テδゥテつサテつ催δァテつヲテつェテδィテつ淌つャテδゥテつサテつ |
EUC-JP | c383c2a9c382c2bbc382c28dc383c2a7c382c2a6c382c2aac383c2a8c382c29fc382c2acc383c2a9c382c2bbc382c2 | ?息?損???則?側?捉?即???測?息?損? |
UTF-8 | c383c2a9c382c2bbc382c28dc383c2a7c382c2a6c382c2aac383c2a8c382c29fc382c2acc383c2a9c382c2bbc382c2 | é»Â禪è¬é»Â? |
UHC | c383c2a9c382c2bbc382c28dc383c2a7c382c2a6c382c2aac383c2a8c382c29fc382c2acc383c2a9c382c2bbc382c2 | 횄짤횂쨩횂혥횄짠횂짝횂짧횄짢횂혺횂짭횄짤횂쨩횂 |