同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c2b8c382c29ac383c2abc382c2bdc382c2aec383c2abc382c29ec382c2a8c383c2a8c382c2abc382c2ad | éøÃÂëýîëÃÂèèëà|
SJIS-WIN | c383c2a9c382c2b8c382c29ac383c2abc382c2bdc382c2aec383c2abc382c29ec382c2a8c383c2a8c382c2abc382c2ad | テδゥテつクテつ堙δォテつステつョテδォテつ榲つィテδィテつォテつュ |
EUC-JP | c383c2a9c382c2b8c382c29ac383c2abc382c2bdc382c2aec383c2abc382c29ec382c2a8c383c2a8c382c2abc382c2ad | ?息?存???束?遜?速?束???即?即?束?足 |
UTF-8 | c383c2a9c382c2b8c382c29ac383c2abc382c2bdc382c2aec383c2abc382c29ec382c2a8c383c2a8c382c2abc382c2ad | é¸Âë½®ë¨諠|
UHC | c383c2a9c382c2b8c382c29ac383c2abc382c2bdc382c2aec383c2abc382c29ec382c2a8c383c2a8c382c2abc382c2ad | 횄짤횂쨍횂혳횄짬횂쩍횂짰횄짬횂혷횂짢횄짢횂짬횂짯 |