同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c2b4c382c2a6c383c2aac382c2bec382c2a8c383c2abc382c298c382c2bbc383c2a7c382c291c382c297 | éôæêþèëÃÂûçÃÂà|
SJIS-WIN | c383c2a9c382c2b4c382c2a6c383c2aac382c2bec382c2a8c383c2abc382c298c382c2bbc383c2a7c382c291c382c297 | テδゥテつエテつヲテδェテつセテつィテδォテつ佚つサテδァテつ妥つ |
EUC-JP | c383c2a9c382c2b4c382c2a6c383c2aac382c2bec382c2a8c383c2abc382c298c382c2bbc383c2a7c382c291c382c297 | ?息?卒?側?捉?他?即?束???損?則???? |
UTF-8 | c383c2a9c382c2b4c382c2a6c383c2aac382c2bec382c2a8c383c2abc382c298c382c2bbc383c2a7c382c291c382c297 | 鴦꾨ëÂȍ |
UHC | c383c2a9c382c2b4c382c2a6c383c2aac382c2bec382c2a8c383c2abc382c298c382c2bbc383c2a7c382c291c382c297 | 횄짤횂쨈횂짝횄짧횂쩐횂짢횄짬횂혱횂쨩횄짠횂혩횂혰 |