同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c2b3c382c2b6c383c2abc382c2a8c382c2aec383c2acc382c2a0c382c28ec383c2a9c382c29bc382c285 | éóöëèîìàÃÂéÃÂà|
SJIS-WIN | c383c2a9c382c2b3c382c2b6c383c2abc382c2a8c382c2aec383c2acc382c2a0c382c28ec383c2a9c382c29bc382c285 | テδゥテつウテつカテδォテつィテつョテδャテつ?テつ偲δゥテつ崚つ |
EUC-JP | c383c2a9c382c2b3c382c2b6c383c2abc382c2a8c382c2aec383c2acc382c2a0c382c28ec383c2a9c382c29bc382c285 | ?息?続?其?束?即?速?測?????息???? |
UTF-8 | c383c2a9c382c2b3c382c2b6c383c2abc382c2a8c382c2aec383c2acc382c2a0c382c28ec383c2a9c382c29bc382c285 | 鳶먮ì Âé |
UHC | c383c2a9c382c2b3c382c2b6c383c2abc382c2a8c382c2aec383c2acc382c2a0c382c28ec383c2a9c382c29bc382c285 | 횄짤횂쨀횂쨋횄짬횂짢횂짰횄짭횂혻횂혦횄짤횂혴횂혚 |