同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c2b3c382c2b6c383c2abc382c2a1c382c2aec383c2abc382c28ac382c2bcc383c2a9c382c281c382c295 | éóöëáîëÃÂüéÃÂà|
SJIS-WIN | c383c2a9c382c2b3c382c2b6c383c2abc382c2a1c382c2aec383c2abc382c28ac382c2bcc383c2a9c382c281c382c295 | テδゥテつウテつカテδォテつ。テつョテδォテつ甘つシテδゥテつ?つ |
EUC-JP | c383c2a9c382c2b3c382c2b6c383c2abc382c2a1c382c2aec383c2abc382c28ac382c2bcc383c2a9c382c281c382c295 | ?息?続?其?束?臓?速?束???村?息???? |
UTF-8 | c383c2a9c382c2b3c382c2b6c383c2abc382c2a1c382c2aec383c2abc382c28ac382c2bcc383c2a9c382c281c382c295 | 鳶롮ë¼é |
UHC | c383c2a9c382c2b3c382c2b6c383c2abc382c2a1c382c2aec383c2abc382c28ac382c2bcc383c2a9c382c281c382c295 | 횄짤횂쨀횂쨋횄짬횂징횂짰횄짬횂혡횂쩌횄짤횂혖횂혮 |