同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c2b3c382c2a5c383c2abc382c2a0c382c2adc383c2a8c382c2a2c382c281c383c2acc382c296c382c298 | éóÃ¥ëàÃÂèâÃÂìÃÂà|
SJIS-WIN | c383c2a9c382c2b3c382c2a5c383c2abc382c2a0c382c2adc383c2a8c382c2a2c382c281c383c2acc382c296c382c298 | テδゥテつウテつ・テδォテつ?テつュテδィテつ「テつ?δャテつ姪つ |
EUC-JP | c383c2a9c382c2b3c382c2a5c383c2abc382c2a0c382c2adc383c2a8c382c2a2c382c281c383c2acc382c296c382c298 | ?息?続?促?束???足?即?蔵???測???? |
UTF-8 | c383c2a9c382c2b3c382c2a5c383c2abc382c2a0c382c2adc383c2a8c382c2a2c382c281c383c2acc382c296c382c298 | é³¥ë Âè¢Âì |
UHC | c383c2a9c382c2b3c382c2a5c383c2abc382c2a0c382c2adc383c2a8c382c2a2c382c281c383c2acc382c296c382c298 | 횄짤횂쨀횂짜횄짬횂혻횂짯횄짢횂짖횂혖횄짭횂혯횂혱 |