同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c2b1c382c288c383c2a6c382c297c382c2a6c383c2a4c383c2adc382c2a9c383c2a4c382c2bfc382c297 | éñÃÂæÃÂæäÃÂéäÿà|
SJIS-WIN | c383c2a9c382c2b1c382c288c383c2a6c382c297c382c2a6c383c2a4c383c2adc382c2a9c383c2a4c382c2bfc382c297 | テδゥテつアテつ暗δヲテつ療つヲテδ、テδュテつゥテδ、テつソテつ |
EUC-JP | c383c2a9c382c2b1c382c288c383c2a6c382c297c382c2a6c383c2a4c383c2adc382c2a9c383c2a4c382c2bfc382c297 | ?息?賊???側???側?造?足?息?造?多?? |
UTF-8 | c383c2a9c382c2b1c382c288c383c2a6c382c297c382c2a6c383c2a4c383c2adc382c2a9c383c2a4c382c2bfc382c297 | é±Âæ¦äé俠|
UHC | c383c2a9c382c2b1c382c288c383c2a6c382c297c382c2a6c383c2a4c383c2adc382c2a9c383c2a4c382c2bfc382c297 | 횄짤횂짹횂혞횄짝횂혰횂짝횄짚횄짯횂짤횄짚횂쩔횂혰 |