同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c2aec382c2b1c383c2afc382c2bdc382c2b6c383c2a8c382c29ec382c2afc383c2afc382c2bdc382c2ad | éîñïýöèÃÂïïýà|
SJIS-WIN | c383c2a9c382c2aec382c2b1c383c2afc382c2bdc382c2b6c383c2a8c382c29ec382c2afc383c2afc382c2bdc382c2ad | テδゥテつョテつアテδッテつステつカテδィテつ榲つッテδッテつステつュ |
EUC-JP | c383c2a9c382c2aec382c2b1c383c2afc382c2bdc382c2b6c383c2a8c382c29ec382c2afc383c2afc382c2bdc382c2ad | ?息?速?賊?俗?遜?其?即???俗?俗?遜?足 |
UTF-8 | c383c2a9c382c2aec382c2b1c383c2afc382c2bdc382c2b6c383c2a8c382c29ec382c2afc383c2afc382c2bdc382c2ad | 鮱カè¯⦆|
UHC | c383c2a9c382c2aec382c2b1c383c2afc382c2bdc382c2b6c383c2a8c382c29ec382c2afc383c2afc382c2bdc382c2ad | 횄짤횂짰횂짹횄짱횂쩍횂쨋횄짢횂혷횂짱횄짱횂쩍횂짯 |