同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c2aec382c293c383c2a7c382c294c382c2bbc383c2afc382c2bdc382c2b9c383c2afc382c2bdc382c2ab | éîÃÂçÃÂûïýùïýë |
SJIS-WIN | c383c2a9c382c2aec382c293c383c2a7c382c294c382c2bbc383c2afc382c2bdc382c2b9c383c2afc382c2bdc382c2ab | テδゥテつョテつ禿δァテつ氾つサテδッテつステつケテδッテつステつォ |
EUC-JP | c383c2a9c382c2aec382c293c383c2a7c382c294c382c2bbc383c2afc382c2bdc382c2b9c383c2afc382c2bdc382c2ab | ?息?速???則???損?俗?遜?孫?俗?遜?束 |
UTF-8 | c383c2a9c382c2aec382c293c383c2a7c382c294c382c2bbc383c2afc382c2bdc382c2b9c383c2afc382c2bdc382c2ab | é®Âç»ケォ |
UHC | c383c2a9c382c2aec382c293c383c2a7c382c294c382c2bbc383c2afc382c2bdc382c2b9c383c2afc382c2bdc382c2ab | 횄짤횂짰횂혫횄짠횂혬횂쨩횄짱횂쩍횂쨔횄짱횂쩍횂짬 |