同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c2aec382c283c383c2a8c382c2bac382c2acc383c2a8c382c2bbc382c29bc383c2a9c382c2b3c382c2a7 | éîÃÂèúìèûÃÂéóç |
SJIS-WIN | c383c2a9c382c2aec382c283c383c2a8c382c2bac382c2acc383c2a8c382c2bbc382c29bc383c2a9c382c2b3c382c2a7 | テδゥテつョテつεδィテつコテつャテδィテつサテつ崚δゥテつウテつァ |
EUC-JP | c383c2a9c382c2aec382c283c383c2a8c382c2bac382c2acc383c2a8c382c2bbc382c29bc383c2a9c382c2b3c382c2a7 | ?息?速???即?尊?測?即?損???息?続?則 |
UTF-8 | c383c2a9c382c2aec382c283c383c2a8c382c2bac382c2acc383c2a8c382c2bbc382c29bc383c2a9c382c2b3c382c2a7 | é®Â躬è»Â鳧 |
UHC | c383c2a9c382c2aec382c283c383c2a8c382c2bac382c2acc383c2a8c382c2bbc382c29bc383c2a9c382c2b3c382c2a7 | 횄짤횂짰횂혘횄짢횂쨘횂짭횄짢횂쨩횂혴횄짤횂쨀횂짠 |