同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c2adc382c28dc383c2a4c382c2bac382c2a5c383c2a7c382c2a9c382c280c383c2a8c382c293c382c296 | éÃÂÃÂäúÃ¥çéÃÂèÃÂà|
SJIS-WIN | c383c2a9c382c2adc382c28dc383c2a4c382c2bac382c2a5c383c2a7c382c2a9c382c280c383c2a8c382c293c382c296 | テδゥテつュテつ催δ、テつコテつ・テδァテつゥテつ?テδィテつ禿つ |
EUC-JP | c383c2a9c382c2adc382c28dc383c2a4c382c2bac382c2a5c383c2a7c382c2a9c382c280c383c2a8c382c293c382c296 | ?息?足???造?尊?促?則?息???即???? |
UTF-8 | c383c2a9c382c2adc382c28dc383c2a4c382c2bac382c2a5c383c2a7c382c2a9c382c280c383c2a8c382c293c382c296 | éÂÂ亥ç©Âè |
UHC | c383c2a9c382c2adc382c28dc383c2a4c382c2bac382c2a5c383c2a7c382c2a9c382c280c383c2a8c382c293c382c296 | 횄짤횂짯횂혥횄짚횂쨘횂짜횄짠횂짤횂?횄짢횂혫횂혯 |