同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c2adc382c284c383c2a6c382c2bbc382c293c383c2a2c383c2adc382c28dc383c2a8c382c29dc382c299 | éÃÂÃÂæûÃÂâÃÂÃÂèÃÂà|
SJIS-WIN | c383c2a9c382c2adc382c284c383c2a6c382c2bbc382c293c383c2a2c383c2adc382c28dc383c2a8c382c29dc382c299 | テδゥテつュテつ?δヲテつサテつ禿δ「テδュテつ催δィテつ敕つ |
EUC-JP | c383c2a9c382c2adc382c284c383c2a6c382c2bbc382c293c383c2a2c383c2adc382c28dc383c2a8c382c29dc382c299 | ?息?足???側?損???蔵?足???即???? |
UTF-8 | c383c2a9c382c2adc382c284c383c2a6c382c2bbc382c293c383c2a2c383c2adc382c28dc383c2a8c382c29dc382c299 | éÂÂæ»ÂâÃÂè |
UHC | c383c2a9c382c2adc382c284c383c2a6c382c2bbc382c293c383c2a2c383c2adc382c28dc383c2a8c382c29dc382c299 | 횄짤횂짯횂혙횄짝횂쨩횂혫횄짖횄짯횂혥횄짢횂혶횂혲 |