同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c2acc382c2aec383c2afc382c2bdc382c2bbc383c2a8c382c29bc382c2b9c383c2a6c382c29fc382c29a | éìîïýûèÃÂùæÃÂà|
SJIS-WIN | c383c2a9c382c2acc382c2aec383c2afc382c2bdc382c2bbc383c2a8c382c29bc382c2b9c383c2a6c382c29fc382c29a | テδゥテつャテつョテδッテつステつサテδィテつ崚つケテδヲテつ淌つ |
EUC-JP | c383c2a9c382c2acc382c2aec383c2afc382c2bdc382c2bbc383c2a8c382c29bc382c2b9c383c2a6c382c29fc382c29a | ?息?測?速?俗?遜?損?即???孫?側???? |
UTF-8 | c383c2a9c382c2acc382c2aec383c2afc382c2bdc382c2bbc383c2a8c382c29bc382c2b9c383c2a6c382c29fc382c29a | 鬮サè¹æ |
UHC | c383c2a9c382c2acc382c2aec383c2afc382c2bdc382c2bbc383c2a8c382c29bc382c2b9c383c2a6c382c29fc382c29a | 횄짤횂짭횂짰횄짱횂쩍횂쨩횄짢횂혴횂쨔횄짝횂혺횂혳 |