同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c2acc382c2aec383c2afc382c2bdc382c2b1c383c2a8c382c2abc382c29bc383c2a6c382c2a6c382c2 | éìîïýñèëÃÂææà|
SJIS-WIN | c383c2a9c382c2acc382c2aec383c2afc382c2bdc382c2b1c383c2a8c382c2abc382c29bc383c2a6c382c2a6c382c2 | テδゥテつャテつョテδッテつステつアテδィテつォテつ崚δヲテつヲテつ |
EUC-JP | c383c2a9c382c2acc382c2aec383c2afc382c2bdc382c2b1c383c2a8c382c2abc382c29bc383c2a6c382c2a6c382c2 | ?息?測?速?俗?遜?賊?即?束???側?側? |
UTF-8 | c383c2a9c382c2acc382c2aec383c2afc382c2bdc382c2b1c383c2a8c382c2abc382c29bc383c2a6c382c2a6c382c2 | 鬮アè«Âæ¦Â? |
UHC | c383c2a9c382c2acc382c2aec383c2afc382c2bdc382c2b1c383c2a8c382c2abc382c29bc383c2a6c382c2a6c382c2 | 횄짤횂짭횂짰횄짱횂쩍횂짹횄짢횂짬횂혴횄짝횂짝횂 |