同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c2acc382c298c383c2a7c382c29ac382c2aec383c2a6c382c2a2c382c2b9c383c2a8c382c2b7c382 | éìÃÂçÃÂîæâùè÷à |
SJIS-WIN | c383c2a9c382c2acc382c298c383c2a7c382c29ac382c2aec383c2a6c382c2a2c382c2b9c383c2a8c382c2b7c382 | テδゥテつャテつ佚δァテつ堙つョテδヲテつ「テつケテδィテつキテ |
EUC-JP | c383c2a9c382c2acc382c298c383c2a7c382c29ac382c2aec383c2a6c382c2a2c382c2b9c383c2a8c382c2b7c382 | ?息?測???則???速?側?蔵?孫?即?揃? |
UTF-8 | c383c2a9c382c2acc382c298c383c2a7c382c29ac382c2aec383c2a6c382c2a2c382c2b9c383c2a8c382c2b7c382 | é¬Âç®梹跠|
UHC | c383c2a9c382c2acc382c298c383c2a7c382c29ac382c2aec383c2a6c382c2a2c382c2b9c383c2a8c382c2b7c382 | 횄짤횂짭횂혱횄짠횂혳횂짰횄짝횂짖횂쨔횄짢횂쨌횂 |