同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c2abc382c2b1c383c2afc382c2bdc382c2b9c383c2a8c383c29ec382c28dc383c2afc382c2bdc382c2be | éëñïýùèÃÂÃÂïýþ |
SJIS-WIN | c383c2a9c382c2abc382c2b1c383c2afc382c2bdc382c2b9c383c2a8c383c29ec382c28dc383c2afc382c2bdc382c2be | テδゥテつォテつアテδッテつステつケテδィテδ榲つ催δッテつステつセ |
EUC-JP | c383c2a9c382c2abc382c2b1c383c2afc382c2bdc382c2b9c383c2a8c383c29ec382c28dc383c2afc382c2bdc382c2be | ?息?束?賊?俗?遜?孫?即?????俗?遜?他 |
UTF-8 | c383c2a9c382c2abc382c2b1c383c2afc382c2bdc382c2b9c383c2a8c383c29ec382c28dc383c2afc382c2bdc382c2be | 髱ケèÃÂï½¾ |
UHC | c383c2a9c382c2abc382c2b1c383c2afc382c2bdc382c2b9c383c2a8c383c29ec382c28dc383c2afc382c2bdc382c2be | 횄짤횂짬횂짹횄짱횂쩍횂쨔횄짢횄혷횂혥횄짱횂쩍횂쩐 |