同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c2abc382c2aec383c2a6c382c287c382c28cc383c2a6c382c289c382c2b1c383c2a8c382c2a0c382c295 | éëîæÃÂÃÂæÃÂñèàà|
SJIS-WIN | c383c2a9c382c2abc382c2aec383c2a6c382c287c382c28cc383c2a6c382c289c382c2b1c383c2a8c382c2a0c382c295 | テδゥテつォテつョテδヲテつ?つ古δヲテつ嘉つアテδィテつ?テつ |
EUC-JP | c383c2a9c382c2abc382c2aec383c2a6c382c287c382c28cc383c2a6c382c289c382c2b1c383c2a8c382c2a0c382c295 | ?息?束?速?側?????側???賊?即???? |
UTF-8 | c383c2a9c382c2abc382c2aec383c2a6c382c287c382c28cc383c2a6c382c289c382c2b1c383c2a8c382c2a0c382c295 | é«®æÂÂæ±蠠|
UHC | c383c2a9c382c2abc382c2aec383c2a6c382c287c382c28cc383c2a6c382c289c382c2b1c383c2a8c382c2a0c382c295 | 횄짤횂짬횂짰횄짝횂혝횂혣횄짝횂혟횂짹횄짢횂혻횂혮 |