同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c2a9c382c29bc383c2abc382c2a8c382c2aec383c2abc383c2bec382c2abc383c2a9c382c2adc382c29a | ééÃÂëèîëþëéÃÂà|
SJIS-WIN | c383c2a9c382c2a9c382c29bc383c2abc382c2a8c382c2aec383c2abc383c2bec382c2abc383c2a9c382c2adc382c29a | テδゥテつゥテつ崚δォテつィテつョテδォテδセテつォテδゥテつュテつ |
EUC-JP | c383c2a9c382c2a9c382c29bc383c2abc382c2a8c382c2aec383c2abc383c2bec382c2abc383c2a9c382c2adc382c29a | ?息?息???束?即?速?束?他?束?息?足?? |
UTF-8 | c383c2a9c382c2a9c382c29bc383c2abc382c2a8c382c2aec383c2abc383c2bec382c2abc383c2a9c382c2adc382c29a | é©Â먮ëþ«é |
UHC | c383c2a9c382c2a9c382c29bc383c2abc382c2a8c382c2aec383c2abc383c2bec382c2abc383c2a9c382c2adc382c29a | 횄짤횂짤횂혴횄짬횂짢횂짰횄짬횄쩐횂짬횄짤횂짯횂혳 |