同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c2a9c382c29bc383c2aac382c2b9c382c285c383c2acc382c2a0c382c2bbc383c2a4c382c2bac382c2a6 | ééÃÂêùàìàûäúæ |
SJIS-WIN | c383c2a9c382c2a9c382c29bc383c2aac382c2b9c382c285c383c2acc382c2a0c382c2bbc383c2a4c382c2bac382c2a6 | テδゥテつゥテつ崚δェテつケテつ?δャテつ?テつサテδ、テつコテつヲ |
EUC-JP | c383c2a9c382c2a9c382c29bc383c2aac382c2b9c382c285c383c2acc382c2a0c382c2bbc383c2a4c382c2bac382c2a6 | ?息?息???捉?孫???測???損?造?尊?側 |
UTF-8 | c383c2a9c382c2a9c382c29bc383c2aac382c2b9c382c285c383c2acc382c2a0c382c2bbc383c2a4c382c2bac382c2a6 | é©Â깠젻亦 |
UHC | c383c2a9c382c2a9c382c29bc383c2aac382c2b9c382c285c383c2acc382c2a0c382c2bbc383c2a4c382c2bac382c2a6 | 횄짤횂짤횂혴횄짧횂쨔횂혚횄짭횂혻횂쨩횄짚횂쨘횂짝 |