同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c2a8c382c2bec383c2a6c382c29ac382c2aec383c2a8c382c2b1c382c2aac383c2a9c382c282c382c282 | éèþæÃÂîèñêéÃÂà|
SJIS-WIN | c383c2a9c382c2a8c382c2bec383c2a6c382c29ac382c2aec383c2a8c382c2b1c382c2aac383c2a9c382c282c382c282 | テδゥテつィテつセテδヲテつ堙つョテδィテつアテつェテδゥテつづつ |
EUC-JP | c383c2a9c382c2a8c382c2bec383c2a6c382c29ac382c2aec383c2a8c382c2b1c382c2aac383c2a9c382c282c382c282 | ?息?即?他?側???速?即?賊?捉?息???? |
UTF-8 | c383c2a9c382c2a8c382c2bec383c2a6c382c29ac382c2aec383c2a8c382c2b1c382c2aac383c2a9c382c282c382c282 | 騾æ®豪é |
UHC | c383c2a9c382c2a8c382c2bec383c2a6c382c29ac382c2aec383c2a8c382c2b1c382c2aac383c2a9c382c282c382c282 | 횄짤횂짢횂쩐횄짝횂혳횂짰횄짢횂짹횂짧횄짤횂혗횂혗 |