同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c2a8c382c2bec383c2a4c382c2b8c382c2bbc383c2a8c382c287c382c286c383c2a9c382c297c382c28d | éèþäøûèÃÂÃÂéÃÂà|
SJIS-WIN | c383c2a9c382c2a8c382c2bec383c2a4c382c2b8c382c2bbc383c2a8c382c287c382c286c383c2a9c382c297c382c28d | テδゥテつィテつセテδ、テつクテつサテδィテつ?つ?δゥテつ療つ |
EUC-JP | c383c2a9c382c2a8c382c2bec383c2a4c382c2b8c382c2bbc383c2a8c382c287c382c286c383c2a9c382c297c382c28d | ?息?即?他?造?存?損?即?????息???? |
UTF-8 | c383c2a9c382c2a8c382c2bec383c2a4c382c2b8c382c2bbc383c2a8c382c287c382c286c383c2a9c382c297c382c28d | 騾主èÂÂé |
UHC | c383c2a9c382c2a8c382c2bec383c2a4c382c2b8c382c2bbc383c2a8c382c287c382c286c383c2a9c382c297c382c28d | 횄짤횂짢횂쩐횄짚횂쨍횂쨩횄짢횂혝횂혛횄짤횂혰횂혥 |