同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c2a6c382c2aec383c2a9c382c2a0c382c2adc383c2abc382c2a0c382c291c383c2abc382c2a0c382c295 | éæîéàÃÂëàÃÂëàà|
SJIS-WIN | c383c2a9c382c2a6c382c2aec383c2a9c382c2a0c382c2adc383c2abc382c2a0c382c291c383c2abc382c2a0c382c295 | テδゥテつヲテつョテδゥテつ?テつュテδォテつ?テつ妥δォテつ?テつ |
EUC-JP | c383c2a9c382c2a6c382c2aec383c2a9c382c2a0c382c2adc383c2abc382c2a0c382c291c383c2abc382c2a0c382c295 | ?息?側?速?息???足?束?????束???? |
UTF-8 | c383c2a9c382c2a6c382c2aec383c2a9c382c2a0c382c2adc383c2abc382c2a0c382c291c383c2abc382c2a0c382c295 | 馮é Âë Âë  |
UHC | c383c2a9c382c2a6c382c2aec383c2a9c382c2a0c382c2adc383c2abc382c2a0c382c291c383c2abc382c2a0c382c295 | 횄짤횂짝횂짰횄짤횂혻횂짯횄짬횂혻횂혩횄짬횂혻횂혮 |