同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c2a4c382c293c383c2abc382c2bdc382c2a9c383c2a2c382c285c382c2b9c383c2a8c382c288c382c287 | éäÃÂëýéâàùèÃÂà|
SJIS-WIN | c383c2a9c382c2a4c382c293c383c2abc382c2bdc382c2a9c383c2a2c382c285c382c2b9c383c2a8c382c288c382c287 | テδゥテつ、テつ禿δォテつステつゥテδ「テつ?つケテδィテつ暗つ |
EUC-JP | c383c2a9c382c2a4c382c293c383c2abc382c2bdc382c2a9c383c2a2c382c285c382c2b9c383c2a8c382c288c382c287 | ?息?造???束?遜?息?蔵???孫?即???? |
UTF-8 | c383c2a9c382c2a4c382c293c383c2abc382c2bdc382c2a9c383c2a2c382c285c382c2b9c383c2a8c382c288c382c287 | é¤Â뽩⠹è |
UHC | c383c2a9c382c2a4c382c293c383c2abc382c2bdc382c2a9c383c2a2c382c285c382c2b9c383c2a8c382c288c382c287 | 횄짤횂짚횂혫횄짬횂쩍횂짤횄짖횂혚횂쨔횄짢횂혞횂혝 |