同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c2a4c382c293c383c2aac382c2b3c382c2bbc383c2acc382c297c382c290c383c2a9c382c2a1c382c2 | éäÃÂêóûìÃÂÃÂéáà|
SJIS-WIN | c383c2a9c382c2a4c382c293c383c2aac382c2b3c382c2bbc383c2acc382c297c382c290c383c2a9c382c2a1c382c2 | テδゥテつ、テつ禿δェテつウテつサテδャテつ療つ静δゥテつ。テつ |
EUC-JP | c383c2a9c382c2a4c382c293c383c2aac382c2b3c382c2bbc383c2acc382c297c382c290c383c2a9c382c2a1c382c2 | ?息?造???捉?続?損?測?????息?臓? |
UTF-8 | c383c2a9c382c2a4c382c293c383c2aac382c2b3c382c2bbc383c2acc382c297c382c290c383c2a9c382c2a1c382c2 | é¤Âê³»ìÂÂé¡Â? |
UHC | c383c2a9c382c2a4c382c293c383c2aac382c2b3c382c2bbc383c2acc382c297c382c290c383c2a9c382c2a1c382c2 | 횄짤횂짚횂혫횄짧횂쨀횂쨩횄짭횂혰횂혨횄짤횂징횂 |