同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c2a0c382c2b8c383c2a8c382c2bec382c29ec383c2aec382c287c382c298c383c2a8c382c2bbc382c2b84d | éàøèþÃÂîÃÂÃÂèûøM |
SJIS-WIN | c383c2a9c382c2a0c382c2b8c383c2a8c382c2bec382c29ec383c2aec382c287c382c298c383c2a8c382c2bbc382c2b84d | テδゥテつ?テつクテδィテつセテつ榲δョテつ?つ佚δィテつサテつクM |
EUC-JP | c383c2a9c382c2a0c382c2b8c383c2a8c382c2bec382c29ec383c2aec382c287c382c298c383c2a8c382c2bbc382c2b84d | ?息???存?即?他???速?????即?損?存M |
UTF-8 | c383c2a9c382c2a0c382c2b8c383c2a8c382c2bec382c29ec383c2aec382c287c382c298c383c2a8c382c2bbc382c2b84d | é ¸è¾ÂîÂÂ軸M |
UHC | c383c2a9c382c2a0c382c2b8c383c2a8c382c2bec382c29ec383c2aec382c287c382c298c383c2a8c382c2bbc382c2b84d | 횄짤횂혻횂쨍횄짢횂쩐횂혷횄짰횂혝횂혱횄짢횂쨩횂쨍M |