同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c29fc382c2b3c383c2a6c382c2aec382c29ec383c2a8c382c2bfc382c2b0c383c2acc382c282c382c2a0 | éÃÂóæîÃÂèÿðìÃÂà|
SJIS-WIN | c383c2a9c382c29fc382c2b3c383c2a6c382c2aec382c29ec383c2a8c382c2bfc382c2b0c383c2acc382c282c382c2a0 | テδゥテつ淌つウテδヲテつョテつ榲δィテつソテつーテδャテつづつ? |
EUC-JP | c383c2a9c382c29fc382c2b3c383c2a6c382c2aec382c29ec383c2a8c382c2bfc382c2b0c383c2acc382c282c382c2a0 | ?息???続?側?速???即?多?属?測???? |
UTF-8 | c383c2a9c382c29fc382c2b3c383c2a6c382c2aec382c29ec383c2a8c382c2bfc382c2b0c383c2acc382c282c382c2a0 | 鳿®Âè¿°ì |
UHC | c383c2a9c382c29fc382c2b3c383c2a6c382c2aec382c29ec383c2a8c382c2bfc382c2b0c383c2acc382c282c382c2a0 | 횄짤횂혺횂쨀횄짝횂짰횂혷횄짢횂쩔횂째횄짭횂혗횂혻 |