同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c29fc382c28bc383c2a4c382c2b9c382c29fc383c2afc382c2bdc382c2a2c383c2a9c382c284c382c2ad | éÃÂÃÂäùÃÂïýâéÃÂà|
SJIS-WIN | c383c2a9c382c29fc382c28bc383c2a4c382c2b9c382c29fc383c2afc382c2bdc382c2a2c383c2a9c382c284c382c2ad | テδゥテつ淌つ凝δ、テつケテつ淌δッテつステつ「テδゥテつ?つュ |
EUC-JP | c383c2a9c382c29fc382c28bc383c2a4c382c2b9c382c29fc383c2afc382c2bdc382c2a2c383c2a9c382c284c382c2ad | ?息?????造?孫???俗?遜?蔵?息???足 |
UTF-8 | c383c2a9c382c29fc382c28bc383c2a4c382c2b9c382c29fc383c2afc382c2bdc382c2a2c383c2a9c382c284c382c2ad | éÂÂä¹Âï½¢é |
UHC | c383c2a9c382c29fc382c28bc383c2a4c382c2b9c382c29fc383c2afc382c2bdc382c2a2c383c2a9c382c284c382c2ad | 횄짤횂혺횂혢횄짚횂쨔횂혺횄짱횂쩍횂짖횄짤횂혙횂짯 |