同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c29fc382c283c383c2a7c382c2aec382c29ac383c2a9c382c2bbc382c2a8c383c2a6c382c2a3c382c2a0 | éÃÂÃÂçîÃÂéûèæãà|
SJIS-WIN | c383c2a9c382c29fc382c283c383c2a7c382c2aec382c29ac383c2a9c382c2bbc382c2a8c383c2a6c382c2a3c382c2a0 | テδゥテつ淌つεδァテつョテつ堙δゥテつサテつィテδヲテつ」テつ? |
EUC-JP | c383c2a9c382c29fc382c283c383c2a7c382c2aec382c29ac383c2a9c382c2bbc382c2a8c383c2a6c382c2a3c382c2a0 | ?息?????則?速???息?損?即?側?贈?? |
UTF-8 | c383c2a9c382c29fc382c283c383c2a7c382c2aec382c29ac383c2a9c382c2bbc382c2a8c383c2a6c382c2a3c382c2a0 | éÂÂç®Â黨棠|
UHC | c383c2a9c382c29fc382c283c383c2a7c382c2aec382c29ac383c2a9c382c2bbc382c2a8c383c2a6c382c2a3c382c2a0 | 횄짤횂혺횂혘횄짠횂짰횂혳횄짤횂쨩횂짢횄짝횂짙횂혻 |