同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c29cc382c293c383c2a8c382c2bbc382c2b8c383c2aec382c287c382c2a5c383c2a8c382c280c382c28c | éÃÂÃÂèûøîÃÂÃ¥èÃÂà|
SJIS-WIN | c383c2a9c382c29cc382c293c383c2a8c382c2bbc382c2b8c383c2aec382c287c382c2a5c383c2a8c382c280c382c28c | テδゥテつ愿つ禿δィテつサテつクテδョテつ?つ・テδィテつ?テつ |
EUC-JP | c383c2a9c382c29cc382c293c383c2a8c382c2bbc382c2b8c383c2aec382c287c382c2a5c383c2a8c382c280c382c28c | ?息?????即?損?存?速???促?即???? |
UTF-8 | c383c2a9c382c29cc382c293c383c2a8c382c2bbc382c2b8c383c2aec382c287c382c2a5c383c2a8c382c280c382c28c | éÂÂ軸îÂ¥è |
UHC | c383c2a9c382c29cc382c293c383c2a8c382c2bbc382c2b8c383c2aec382c287c382c2a5c383c2a8c382c280c382c28c | 횄짤횂혵횂혫횄짢횂쨩횂쨍횄짰횂혝횂짜횄짢횂?횂혣 |