同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c29ac382c2a8c383c2a5c382c28dc382c293c383c2a6c382c280c382c2a7c383c2a8c382c2aec382c296 | éÃÂèÃÂ¥ÃÂÃÂæÃÂçèîà|
SJIS-WIN | c383c2a9c382c29ac382c2a8c383c2a5c382c28dc382c293c383c2a6c382c280c382c2a7c383c2a8c382c2aec382c296 | テδゥテつ堙つィテδ・テつ催つ禿δヲテつ?テつァテδィテつョテつ |
EUC-JP | c383c2a9c382c29ac382c2a8c383c2a5c382c28dc382c293c383c2a6c382c280c382c2a7c383c2a8c382c2aec382c296 | ?息???即?促?????側???則?即?速?? |
UTF-8 | c383c2a9c382c29ac382c2a8c383c2a5c382c28dc382c293c383c2a6c382c280c382c2a7c383c2a8c382c2aec382c296 | é¨åÂÂæ§讠|
UHC | c383c2a9c382c29ac382c2a8c383c2a5c382c28dc382c293c383c2a6c382c280c382c2a7c383c2a8c382c2aec382c296 | 횄짤횂혳횂짢횄짜횂혥횂혫횄짝횂?횂짠횄짢횂짰횂혯 |