同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c29ac382c295c383c2abc382c2a0c382c292c383c2a7c382c2aec382c28fc383c2a6c382c289c382c2b64d | éÃÂÃÂëàÃÂçîÃÂæÃÂöM |
SJIS-WIN | c383c2a9c382c29ac382c295c383c2abc382c2a0c382c292c383c2a7c382c2aec382c28fc383c2a6c382c289c382c2b64d | テδゥテつ堙つ陛δォテつ?テつ津δァテつョテつ湘δヲテつ嘉つカM |
EUC-JP | c383c2a9c382c29ac382c295c383c2abc382c2a0c382c292c383c2a7c382c2aec382c28fc383c2a6c382c289c382c2b64d | ?息?????束?????則?速???側???其M |
UTF-8 | c383c2a9c382c29ac382c295c383c2abc382c2a0c382c292c383c2a7c382c2aec382c28fc383c2a6c382c289c382c2b64d | éÂÂë Âç®Âæ¶M |
UHC | c383c2a9c382c29ac382c295c383c2abc382c2a0c382c292c383c2a7c382c2aec382c28fc383c2a6c382c289c382c2b64d | 횄짤횂혳횂혮횄짬횂혻횂혪횄짠횂짰횂혧횄짝횂혟횂쨋M |